IT solutions for establishing 3D Modelling bussiness

  • Category:
    Marketing
  • Document type:
    Case Study
  • Level:
    Undergraduate
  • Page:
    2
  • Words:
    1294

IТ Solutions for establishing a 3D Моdеling Business

Background

Setting up a 3D modeling firm is an expensive task. Indeed, much money is required to buy high-end computers with great graphics abilities not forgetting the modelling software packs, which cost a lot too. As Susan and her friends intend to open a 3D modelling firm, they face a financial challenge. Although they have catered for other expenses through loans and savings, they have found that they lack computer hardware. However, they need to buy three computers, two of which have the power to model and one, which can run Adobe software such as After Effects and Photoshop as a minimum requirement. Hardware used for 3d modelling must have high capabilities as it is a task that uses much computer resources and is thus expensive. Additionally, they intend to start a rendering firm, which could even be more expensive since rendering needs computers with fast processing power, good cooling systems, and vast storage capabilities. Therefore, this document will explain how Susan and her friends can achieve their goal of getting quality computers despite their financial restraints.

Factors to consider when buying a 3d modelling computer include processing power, memory, storage capacity, graphics and the operating system. Processing power comes in two parts Central Processing Unit (CPU) and Graphics Processing Unit. The computer’s processor powers the central processing unit while the graphics card runs the graphics-processing unit. A RAM of 16 GB and a graphics card with at least 3 GB dedicated memory should be sufficient. Also of importance is a storage facility; graphics files are often large and use much storage space. Another IT factor that the firm should consider is the ability to access stored data by all members of the enterprise. This need is because one person can do some part of the work like modeling while a different person does the texture. Also, there is the need to purchase storage disks that are fast to get an efficient workflow. However, with such features, modelling computers emit much heat and thus an effective cooling system is mandatory. Finally, the firm needs to consider subscribing to an online storage facility for backup of files in case of theft or breakdown of the systems (Tom’s Hardware Web).

Given the above features, prebuilt modelling computers are hard to come across and if found, expensive to buy (Masters, Web). Therefore, this factor instigates the need for one to buy components and construct one’s computer. In fact, the minimum cost to assemble the two modeling machines that Susan and her friends need is $ 4,700. Also, they need $ 1,000 to buy Cherry’s computer, as her computer does not require high-end specs for modeling and an additional $ 1,700 to build the rendering PC. Essentially, this document aims at providing details for the most efficient, yet, a cost-friendly strategy that Susan and her friends can adopt to suit their financial constraint. Nevertheless, the two leading 3D modelling software exist in the market. These are Maya and 3ds Max which is from Autodesk, a third software; Blender, which is free, exists and has proven to do quality work. However, for professional 3d modelling work, sculpting is often necessary, and the most popular software for this is Z brush which is quite expensive. Actually, with the technical ability, Susan, and her friends can opt to start with the free blender since it will save them a cost of $ 4,340, which would apply to buy either 3ds Max or Maya and a combination of Z-brush for the two computers. All in all, Blender is fair in that it comes with its sculpting engine and it creates files that are compatible with the mainstream animation software.

Solution

Buying components and assembling them to make workstations is relatively cheap compared to buying pre-built computers. Another advantage is that by purchasing components, one can design a system that is maximally convenient specific to their needs. Also, the use of open source software reduces cost while at the same time producing good results. Additionally, it comes with advantages such as the ability to upgrade on demand. However, for the two computers to work for Jack and Susan, they can acquire components from online markets at low prices. The first element to obtain is a motherboard. In this case, should consider the size of RAM the motherboard can support and the type of processor it uses. The second element is the processor. Although AMD processors are cheap, most 3d artists recommend Intel processors due to compatibility with most software. Still, when choosing a processor, the key factor is speed, which should be above three gigahertz per second and the number of cores, and should be more than four. The next thing to acquire is the RAM, which should be at least 16 GB, to support the processor and the graphics card. Another thing to purchase is the graphics card, which should have a dedicated memory of at least 3 gigabytes. Without a doubt, a combination of these specifications will result in an efficient modelling workstation.

Moreover, to cover their need for storage, Susan, and her friends should use a combination of Solid State Disks (SSD) and standard hard drives (HDD). However, though solid-state disks are fast, they are expensive to acquire and come with limited storage capacity. Therefore, to solve this, they should purchase two low storage Solid State Drives and use them on their computers. Also, the use of SSD would rapidly increase the speed of their computers in both booting time and running programs. For storing files, they can purchase a ten terabyte hard drive and install it in an Iomega Home Media Network, which serves as a personal cloud network. The advantage with this is that the Home Media Network allows them to save files over a network for easy access by all of them. Also, it is much effective in cost and efficiency than buying hard drives for all the computers (Masters, Web). The final components they would require include casings and cooling systems for the devices. Indeed, by using the open source Blender software, they can save enough money to assemble these computers and buy one for Cherry. Therefore, the main disadvantage of this approach is that they may find blender limiting more so if they have never used it.

The second option is to hire equipment and thus use mainstream 3d modelling software. Many services exist online whereby one can hire IT equipment. In fact, several of them include computer rental and hire intelligence both in Australia. The good thing with such a strategy is that it would allow them to use the main software packs utilised in the industry. Also, it would give them a chance to buy their equipment once their business has grown. Moreover, when using hired equipment, they will learn the requirements of their business and thus, make more informed choices when time comes to buying their gear. However, the main disadvantage of such a system is that most of the equipment available for hire is outdated, and breakage can cause heavy penalization. Also, there is the task of beginning to arrange workflows again after acquiring their equipment, which is tedious and may result in information loss. Whichever means one decides to go by these two are viable options with equal advantages and same disadvantages. However, cutting on software cost and assembling components is more sustainable since one can adapt to any given workflow with a good foundation in 3d modelling.

Works Cited

«The Best PC Specs for 3d Modeling and Rendering» Tom’s Hardware 5 July 2014. Web, 29 Apr. 2016.

Masters, Mark. «Computer Hardware for 3D Graphics | What to Consider When Getting Your Machine» DigitalTutors Blog. 14 Apr. 2014. Web 29 Apr. 2016.